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Crypt of Medea : ウィキペディア英語版 | Crypt of Medea
Crypt of Medea is an adventure video game written by Arthur Britto and Allan Lamb. It was published for the Apple II by Sir-Tech in 1984. ''Crypt of Medea'' is one of the early text-based adventure games to make use of graphics, but the game is still controlled through the use of text commands in the traditional style of text adventure games. The game begins with the player trapped inside Medea's crypt, and the goal is to find a way out. To do so, the player must make use of a variety of items and avoid falling victim to a number of enemies and traps. ==Plot== After falling unconscious during a late night drive, the unnamed protagonist wakes up in an unfamiliar tomb.〔Reams, 1984, p. 35〕 This tomb is the crypt of Medea, and it is filled with hostile creatures and deadly traps. The protagonist is forced to explore the crypt in hopes of escaping. Very little plot is made available to the player during the course of the game. No information is given about how the player ended up in Medea's tomb, and no background information is ever given about Medea. In fact, the protagonist does not ever encounter Medea during the course of the game, and the only mention of her is through an inscription that she wrote.〔Inscription: MANY HAVE TRIED AND MANY HAVE FAILED. BECAUSE YOU LACK STRENGTH, YOU HAVE FAILED ME ALSO! YOU ARE NOT WORTHY OF ME. . . OR YOUR LIFE! IT IS SIGNED. . .MEDEA!' (''Crypt of Medea'')〕
抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Crypt of Medea」の詳細全文を読む
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